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Spider-Man 3 game

May 30, 2007
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The game based on the movie was not a success between the players. The game is a disappoint for the fans, and not only. Though Spider-Man 3 presents itself as a sand-box environment of opportunity, there is a lot of vacuous content here with the myriad of skydiving tasks and time-trials as well as Dead Rising photography tasks which are not too bad.

Players will spend the majority of their time playing the plot missions with varying degrees of success. Plot missions are multi-layered with the action broken up by cut scenes, mini games including bomb defusal and button sequence challenges and baddy battles.

The vast majority of ‘brain teasers’ included in these missions are easily solved speed bumps that prove little challenging, the battles, including boss style marathons however are another story, with a nasty checkpointing system, steep difficulty curve and awkward camera angle conspiring to ensure most battles – if not entire missions - will need to be repeated, sometimes ad nauseously before either success or ‘try something else’ is achieved.

The Wii version of Spider-Man 3 promises to allow the Wii-mote and Nunchuck control system to be used as directional web slingings. This, being a part of the game providing the most fun, Wii owners may be most interested in taking on the challenge. For the rest of us, only Spider-Man fans need apply, as the choice of sand-box games is on the increase every week.

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